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co-author,
Phillis Gershator
illustrated by Phillis Gershator
Little Bell Caribbean, 2016
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* Governor's
Summer Reading Challenge, U.S.
Virgin Islands, 2016
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From
the book jacket: |
Oh,
no!
Is the baby missing?
Or hiding in plain sight?
The noisy rooster knows
where the baby is.
Do you?
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A
little about the book: |
Where Did the Baby Go? was inspired by a ballad
we recorded on our children's CD:
THIS IS THE DAY! STORYSONGS AND
SINGALONGS, with music by
David Gershator. We imagined the
book as a mystery in rhyme for the
youngest reader, with plenty of
pictures of local sea and shore
life: birds, coral, reef fish,
deep sea creatures. And
possibilities for counting up to
ten, too. Yolanda Fundora designed
a counting and identification game
at the end of the book to add to the fun, after the "lost
baby" mystery is solved.
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Where did the
baby go?
Do the laughing gulls
know?
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Things
to do:
1)
Identify the four shells on pages
6 and 7: West Indian shell, queen
conch, sea scallop, and cowrie.
2) The pictures in this book were
made with construction and painted
paper and paper Phillis collected
from old magazines. The colored
paper was cut up and pasted down
with a glue stick. Try creating
pictures and cards using colored
paper and glue. (This type of
artwork is called collage.)
3) Match the little pictures in
"How Many?" to the pictures in the
book, identifying all the sea and
shore life you can find.
4) Play the "How Many?" game with
a friend.
Use a marker for each player. and
start with "10 white sails." Take
turns rolling the dice to find out
how many jumps to take. Or,
instead of dice, use small pieces
of paper with numbers one to ten
on each (make 3 sets) and fold the
paper so the numbers are hidden.
Each circle counts as one jump.
If a player lands on the shark,
sea urchin, or jellyfish, take
five jumps backwards. If a player
lands on another player's circle,
take one jump backwards. The first player to reach
the sleeping baby wins.
You can copy the game and, using
the cut and paste technique, add
more circles for jumping between
each set of pictures. You can also
make up new rules so the game is
longer and more complicated. Use
your imagination! Maybe you lose a
turn if you land on a talkative
parrot or when you take a nap
under a palm tree. Or win an extra
turn when you stop to listen to
what the rooster has to say.
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